Holy damn dude! Your painting is seriously top notch, this is freakin' exceptional stuff. You picked such a badass score and timed everything so well with it too, literally got chills watching. The part when the boat gets smashed is just hnggg! And the lighting and compositing of everything... You're a wizard, Totty.
You know how I feel about this, but I'll say again that you did an awesome job.
As far as constructive stuff, try to put more focus in the singer's phonemes in your next project since people will tend to watch the mouth when they're listening for lyrics. And don't use the side profile shots so much, there are always better camera angles to use!
For real though, keep making stuff.
This video has a very nice aesthetic.
Nice work with the coloring! The textures look great and I like most of your linework too, though the lines on the old man look a little weird because they're too light for the colors you used. You chose a great soundtrack, which is a big deal because that can make or break a piece. Having a good ear for what'll work is important!
I'm really impressed by how this turned out. Can't wait to see your next project!
I can't wait to start the next project :D
Awesome. The storytelling is simply incredible, all done without words, through creative shots and expressive characters -- just like the previous episode! Great origin story too, it's refreshing to see something without a happy ending. You've really managed to nail down that sense of adventure, though I felt like the feeling of wanderlust I got from this episode wasn't as strong as the first.
And of course I loved the character cameos in this.
You guys rock!
Hard to follow, extremely bland concept, unfitting and poorly-mastered soundtrack, no sound effects, no apparent knowledge of animation whatsoever, no real artistic skill.
This was hard to sit through and you have a lot of work to do if you want to get better.
Learn to draw. Learn the 12 Principles of Animation. Read books and learn to tell stories. Learn how to use real software (Pivot is shit). Study work from animators you like and try to do the things that they do.
Sure this attempt sucks ass, but you have nowhere to go from here but up. Start teaching yourself everything you can to improve, never stop learning, and eventually your animation will be good.
This kind of happened to a friend of mine in the 4th grade. Another kid handed him a Ritz cracker and as he was holding it and talking about Power Rangers or whatever the hell 4th-graders talked about in 2001, a perfectly-aimed white streak of bird shit came plummeting down and splashed the cracker dead center. He didn't even notice and I had to knock it out of his hand before he put it in his mouth because the other kid was laughing too hard to do anything.
Anyway, I had to 5 this when I saw the cut up hotdog bleeding ketchup. You came up with some clever uses for materials, and it's refreshing to see some pixilation on here.
I wonder if you could have used a few more frames of yourself in the beginning, since the tweening there kinda made for a rough first impression. I also couldn't really see the connection between a gull dropping a deuce on your hotdog and the battalion of buns opening fire on an army of sea birds; you just kind of went super-saiyan and randomly cut to all that crazy shit. It might have been stronger if you'd connected that somehow. It was a little short, too. Some kind of climax or a hint to the audience about what would happen after what they saw would have been appreciated.
I still enjoyed this immensely though. Just one question: why'd you use a drawing of a hotdog stand guy instead of an actual picture of a hotdog stand guy? He seemed out of place but I figure you had a reason.
The guy was my roommate at the time of making this. And the picture is of a free stock photo of a hotdog stand guy, but it was lit with studio lighting and therefor looks flat.
As far the war? I don't really know, I had a story of a bird dropping a deuce on a hotdog, but i didn't think it was a good enough joke. Fortunatly i happened to be with my WWII fanatic friend which gave me the idea that the hotdogs are at WAR with the gulls.
So the hotdogs (red and yellow colors) are at war with the ancient but more technically advanced gulls (purples and blues). From their i just kept trying to make it more and more crazy and intense.
I'd rather have my animations be too short and people screaming for more, than it to be too long and bore my audience.
Hey, what a pleasant surprise to log in to.
I like the concept; simple, unexpected, funny. The splat and vacuum were well-timed, but the walk cycles were rather lackluster. I'm really not a fan of those footstep sounds either, and the splat sound is too loud and clips pretty badly. The button beep, vacuum noise, and soundbed were passable though.
I'd imagine it is hard to animate these guys walking.
Thx for reviewing c:
So much incredible work! This collab turned out amazing. When's the next one??
Year of the monkey!
The modeling is exceptional, the voice acting is passable, but the animation is stiff, the story is nothing new, and the sound effects are terrible. In fact, the poor stock-sounding foley is enough to take me out of the work; I just can't take it seriously. Footsteps are louder than dialogue, the whooshing sounds people make when they move make this cheesier than a Power Rangers episode, and the voice audio levels are all over the place. There are some extremely obnoxious and jarring sounds in there as well, such as around 13:30 when the hologram screens are appearing.
I can tell you've put a lot of work into this already, but that's no reason to stop short on sound. It really can make or break you.
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